Sorcerer King: Rivals V2.1: Difference between revisions
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JYWLuca8269 (talk | contribs) (Created page with "{{DISPLAYTITLE:<span style="position: absolute; clip: rect(1px 1px 1px 1px); clip: rect(1px, 1px, 1px, 1px);">{{FULLPAGENAME}}</span>}} {{HeaderTemplate |welcome=Sorcerer King: Rivals V2.1 }} {{SectionTemplate |h=h1 |title=Change Log |content= *Added new campaign. From the main menu, select "campaign" and choose "Sorcerer King: Rivals" to begin your new adventure. *Sorcerer King units fight more intelligently *Rival minor civs AI improved *Process Ghosting added. This...") |
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''[[Updates_(SKR)|Return to Updates]]''<br> | |||
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Latest revision as of 09:31, 13 February 2022
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Change Log
- Added new campaign. From the main menu, select "campaign" and choose "Sorcerer King: Rivals" to begin your new adventure.
- Sorcerer King units fight more intelligently
- Rival minor civs AI improved
- Process Ghosting added. This will make the game no longer appear to be unresponsive when doing tasks such as loading a very large map from a save.