Sorcerer King: Rivals V2.2

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Sorcerer King: Rivals V2.2

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New Units

  • Leaders can now have their own, unique starting trainable units.
    • Mounted Scout
    • Guardian Friendly Shrill
    • Commander Spearmen
    • Mystic
    • Tinkerer
    • Scoutling


  • Default zoom out level before moving to cloth map increased.
  • Units now use the unit display name rather than the annoying generic display name. (doesn't affect gameplay, just makes it easier to mod)
  • World generation now set up to allow more fertile tiles to be free of bandits making expansion a bit easier.
  • Final battles for Priestess, Tinker, Tyrant, Undead, and Wizard are substantially more lethal.

Other Resources

V2.2 Forum Post