Game Concepts: Difference between revisions

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(Created page with "{{DISPLAYTITLE:<span style="position: absolute; clip: rect(1px 1px 1px 1px); clip: rect(1px, 1px, 1px, 1px);">{{FULLPAGENAME}}</span>}} {{HeaderTemplate |welcome=Game Concepts }} {{SectionTemplate |h=h1 |title=General |content= '''Empire Tree'''<br> The Empire Tree on the left side of the Main UI is a powerful tool for managing the nation. It’s broken down into three collapsible sections: Units, Cities and Quests. The Units section shows all of the units that the play...")
 
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There are many different places of interests scattered around the world of Elemental. They can be identified by their unique tile designs as well as the icons floating above them in the UI.
'''Notable Locations'''<br>
Notable Locations are places that contain treasures from ages past, sometimes including equipment, items and resources. They can be identified by the green treasure chest icon that hangs above them and can be claimed by moving a Champion or Sovereign onto them.


'''Quest Locations'''<br>
Quest locations are tiles that start, or continue, quests for Champions. They can be identified by the quest scroll icon hanging over them. Golden quest scrolls indicate a quest location with an available quest, or once on a quest they show the next objective needed to complete it. When a quest location has been activated but the quest is still in progress the icon will change to a silver quest scroll. In order to undertake a quest, a Champion or the Sovereign need to be moved onto a golden quest location.
'''Monster Lairs'''<br>
Monster lairs are home to many of the nasty creatures of Elemental. Lairs are defended by the creatures that call them home and contain treasures for those that manage to destroy them. While the defenders of a lair will not generally wander far from them, they will spawn smaller creatures from time to time that will wander the land doing as they please. If one is having trouble identifying monster lairs on the map, they can turn on their UI icons in the Options menu; they are identified by a purple dragon icon. It’s important to note that if the borders of a player's cities or outposts overtakes a monster lair, it will be destroyed, unleashing the lair defenders to roam the countryside.
'''Champion Camps'''<br>
Champion camps are locations that house recruitable, faction specific units known as Champions. Camps that have Champions that can be recruited are marked with a blue knight icon, while those that are of an opposing faction are marked in the same fashion as monster lairs. In order to recruit a champion a unit needs to be moved next to their camp, selected and then clicked Recruit. Once their requested fee is payed they will join the player's cause. In order to recruit higher level Champions the player needs to research technologies in the Magic tech tree.
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There are many different resources in the world of Elemental, with the most important distinction being between Player Resources, City Resources and Resource Nodes.
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