Sovereigns and Factions: Difference between revisions
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{{SectionTemplate | {{SectionTemplate | ||
|h=h3 | |h=h3 | ||
|title= | |title=Shirayn | ||
|content= | |content= | ||
[[File: | [[File:DLC05 Shirayn.png|border|right]] | ||
Her father was the chief of a great library. She grew up surrounded by stacks of musty tomes and old legends. While other children's bedtime stories were haunted with creatures like Rabisu and Cnotta, she heard the legends of Lord Avalan and his circlet. See dreamed of the marble palaces of Malaya and the red-haired queen Breon of the Nimmerians. | |||
It was this last dream that lingered most on her mind. Breon was an inspiration, a strong queen who led a kingdom, but there was more. A feeling that she was tied to this ancient queen, that she was destined to live, or die, as she had. | |||
'''Profession''': <br> | '''Profession''': Adventurer<br> | ||
'''Magic Proficiencies'''<br> | '''Magic Proficiencies'''<br> | ||
*Air Disciple | |||
*Water Disciple | |||
'''Traits'''<br> | '''Traits'''<br> | ||
*'''Attunement''' - +2 Mana per Season | |||
*'''Vulnerable To Magic''' - -20% Spell Resistance | |||
}} | }} | ||
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|h=h3 | |h=h3 | ||
|title= | |title=Serrane | ||
|content= | |content= | ||
[[File: | [[File:DLC05 Serrane.png|border|right]] | ||
In the years following the cataclysm, when the west was little more than roving barbarian hordes and the east was much worse, Walderon, the Duke of Ruvenna and last of the great merchant-lords marshalled the forces of his city and kept civilization from being extinguished. | |||
Serrane is descended from his line. Procipinee and her dainty daughter may claim magical inheritance, Markin's vast iron stores make him formidable, but the third age would be ruled by Darkling Shamans, Trog barbarians, and Quendar half-men if it wasn't for her people. | |||
Even now they forget the rules of civilization and launch short sided wars with each other for blood soaked fields which they hold just long enough to die upon. | |||
'''Profession''': <br> | '''Profession''': Noble<br> | ||
'''Magic Proficiencies'''<br> | '''Magic Proficiencies'''<br> | ||
*Air Disciple | |||
'''Traits'''<br> | '''Traits'''<br> | ||
*'''Tactician''' - +1 to the Army's Initiative. | |||
*'''Wealthy''' - Start with an additional 400 Gildar, double the value when selling in shops. | |||
}} | }} | ||
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|h=h3 | |h=h3 | ||
|title= | |title=Sanjo | ||
|content= | |content= | ||
[[File: | [[File:DLC05 Sanjo.png|border|right]] | ||
The jungles south of Lake Zabril are a world apart from Anthys. All of the horrors mentioned in the book of Moriah are true, but Sanjo walked unafraid through the jungles depths. When the venomous ator bit her, it shriveled and died. When the drothanda hunted it avoided her camp, and when the infected river made the drinkers eyes bleed and bodies rot she was unaffected as everyone around her died. | |||
She was briefly the queen of a dead city, both cursed and blessed, until Enil Markin's trade ships sailed into the cities port. Agreeing to leave the city behind she helped him load his ships and followed him to Tan-takreet. As Sanjo sailed away she saw Zad-Zabril for the last time as night closed on the ruined city, and the drothanda moved in from the jungle to claim the bodies. | |||
'''Profession''': <br> | '''Profession''': Noble<br> | ||
'''Magic Proficiencies'''<br> | '''Magic Proficiencies'''<br> | ||
*Earth Disciple | |||
*Death Apprentice | |||
}} | }} | ||
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|h=h3 | |h=h3 | ||
|title= | |title=Magesta | ||
|content= | |content= | ||
[[File: | [[File:DLC05 Magesta.png|border|right]] | ||
Magesta's mother is Queen Procipinee, an archmage, and each time she channeled the power of the shards that magic ran through her daughter as well. Before she could breathe air she felt magic. Before she ate or drank she dreamt of adumbral worlds and listened to the song of the shards. | |||
She refused to be a timid princess, she marched with soldiers and reviewed war plans even though many scoff that the battlefield is no place for a woman. But they do not understand the power that she holds as natural as her beating heart. Magesta does not command the shards as other channelers do, she is their child, and the power of Elemental is her birthright. | |||
'''Profession''': <br> | '''Profession''': Scholar<br> | ||
'''Magic Proficiencies'''<br> | '''Magic Proficiencies'''<br> | ||
*Water Disciple | |||
*Air Apprentice | |||
'''Traits'''<br> | '''Traits'''<br> | ||
*'''Brilliant''' - +10% Experience, +2 Spell Mastery per level | |||
*'''Lifeblood''' - Casting a spell heals this unit 5 points. | |||
*'''Weak''' - -2 Attack | |||
}} | }} | ||
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|h=h3 | |h=h3 | ||
|title= | |title=General Tarth | ||
|content= | |content= | ||
[[File: | [[File:DLC05 Tarth.png|border|right]] | ||
He was once a revolutionary, marching beside Carrodus to overthrow the corrupt Council of Lords. He was a warrior and general, a husband and father. He freed men from tyranny, until the day he was ordered to enslave the rebels south of the Gandru. | |||
' | He has done worse. He murdered the children of Council members to secure Carrodus's claim, he took from farmers to feed his soldiers, he was a tyrant. But this was too much. He freed the rebels and refused Carrodus command, and for that he was enslaved instead. | ||
' | He fought for seven years in Capitar's arena before leading a second uprising. Now he leads the revolution and has the opportunity to make up for past mistakes. | ||
'''Profession''': General<br> | |||
'''Traits'''<br> | '''Traits'''<br> | ||
*'''Might''' - +3 Attack | |||
*'''Discipline''' - +1 Accuracy and Spell Resistance per Level | |||
*'''Tactician''' - +1 to the Army's Initiative. | |||
*'''Hardy''' - +1 Hit Point per Level and immune to poison | |||
}} | }} | ||
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|h=h3 | |h=h3 | ||
|title= | |title=Morrigan the Risen | ||
|content= | |content= | ||
[[File: | [[File:DLC04 Morrigan.png|border|255px|right]] | ||
Once known as Morrigan the Damned. She sealed herself within the buried city of Calebethon, and toiled as each light went out. As the darkness crept through Calebethon there was a rising tide of screams and madness. It would be unjust to say that the citizens became as animals, because animals were never so cruel or afraid. | |||
'''Profession''': <br> | Eventually the darkness claimed those voices too, and the city settled to the gentle sounds of ragged breath and the drip of blood, flesh and filth. When the last light of Calebethon finally went out she could only hear echoes of the once great city in the darkness. She has no memories of those last, horrible days. | ||
When she awoke and walked through the streets of ancient Calebethon, and where she walked the long dead citizens of the city rose to follow. | |||
'''Profession''': Summoner<br> | |||
'''Magic Proficiencies'''<br> | '''Magic Proficiencies'''<br> | ||
*Death Disciple | |||
'''Traits'''<br> | '''Traits'''<br> | ||
*'''Attunement''' - +2 Mana per Season | |||
*'''Brilliant''' - +10% Experience, +2 Spell Mastery per level | |||
*'''Weak''' - -2 Attack | |||
}} | }} | ||
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|h=h3 | |h=h3 | ||
|title= | |title=Madame Dhana | ||
|content= | |content= | ||
[[File: | [[File:DLC05 Dhana.png|border|right]] | ||
Many women who hate men have a reason for it, abusive fathers, cruel husbands, or lecherous older men that used them. But Dhana hates them for their weakness, their shallow understanding of motivation, their blindness to manipulation and deception. | |||
Dhana's third husband taught her the final lesson in dealing with men. Up until then she had pretended, schemed, and deceived, important skills honed over the first two marriages. But for the third she stopped pretending and began running his estate yourself. Each time he complained she cut off a small part of his flesh. | |||
That was when she became a queen. Dhana already knew she could coax men into battle, but now she could command them. Before they would give her anything, now they would give her everything. | |||
'''Profession''': <br> | '''Profession''': Diplomat<br> | ||
'''Magic Proficiencies'''<br> | '''Magic Proficiencies'''<br> | ||
*Water Apprentice | |||
*Fire Apprentice | |||
'''Traits'''<br> | '''Traits'''<br> | ||
*'''Misandry''' - +20 To Critical Hit chance vs Male opponents | |||
}} | }} | ||
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|h=h3 | |h=h3 | ||
|title= | |title=Asha Furnaceborn | ||
|content= | |content= | ||
[[File: | [[File:DLC05 Asha.png|border|right]] | ||
Quendar legends tell of those that are unharmed by even the hottest fires. These individuals, if they exist, are said to be sacred. Rumors spread that Asha was one of these. The candles and campfires that she was tested against failed to harm her. Until the day Magnar came to her small village. He was irritated or threatened by the rumors and required a more demanding test, that she be thrown into a volcano to test her gift. | |||
Though Asha tried to escape, her family dragged her to the volcano's edge and, as Magnar watched, they threw her in. While they expected her to rise uninjured from the lava, she was burned alive. Her screams echoed across the mountain and Magnar had her family thrown in with her for their lies. Three days later Asha rose from the lava, still burning, and walked back to her village. They immediately fell before her. | |||
'''Profession''': <br> | '''Profession''': Warlock<br> | ||
'''Magic Proficiencies'''<br> | '''Magic Proficiencies'''<br> | ||
*Fire Disciple | |||
'''Traits'''<br> | '''Traits'''<br> | ||
*'''Attunement''' - +2 Mana per Season | |||
}} | }} | ||
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|h=h3 | |h=h3 | ||
|title= | |title=Renge the Aphotic | ||
|content= | |content= | ||
[[File: | [[File:DLC05 Renge.png|border|right]] | ||
Back when Markin was only a guild leader and Umber was little more than scattered tribes, Renge fought in the Ruvenna arenas. He was their monster, and they brought him out to finish the gladiators close to claiming their freedom, much to the feigned shock and jeers of the crowd. | |||
General Tarth was the last competitor he faced in the arena, and the first to truly challenge him. They fought in the blood-soaked sand until Tarth looked up exhausted and asked, "Why do we fight each other when we hate them more?" | |||
They both turned on their captors, and cut through arena guards and fans alike. They hunted him for months, but he fled to the east and when he came across a small wraith village they worshipped him as a god. A title Renge gladly accepted. | |||
'''Profession''': <br> | '''Profession''': Beastlord<br> | ||
'''Magic Proficiencies'''<br> | '''Magic Proficiencies'''<br> | ||
*Death Apprentice | |||
*Earth Apprentice | |||
'''Traits'''<br> | '''Traits'''<br> | ||
*'''Hardy''' - +1 Hit Point per Level and immune to poison | |||
*'''Vulnerable To Magic''' - -20% Spell Resistance | |||
}} | }} | ||
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|h=h3 | |h=h3 | ||
|title= | |title=Moria, Queen of Gandru | ||
|content= | |content= | ||
[[File: | [[File:DLC05 Moria.png|border|right]] | ||
In the beginning they mockingly called her a queen. They laughed at her claims that she would survive through the raids and banditry that are common between Umber tribes, and that she would provide for those that followed her. But she persevered, her scouts kept her group ahead of the raids, and she never allowed a betrayal to go unpunished. They say the Gandru's salty taste comes from the blood of those she has drowned in the lake's brackish water. | |||
Moria's real gift comes from scouring the areas that have already been picked over by others. She discovered the Tear of Kir-Tion in the Scoriac Ruins. Though she couldn't defeat the Teliost clan in battle she found their food reserves while they were raiding her camp. Without them they turned quickly on each other, a few days later they were submerged in the Gandru. | |||
'''Profession''': <br> | '''Profession''': Bandit Lord<br> | ||
'''Magic Proficiencies'''<br> | '''Magic Proficiencies'''<br> | ||
*Death Apprentice | |||
*Water Disciple | |||
'''Traits'''<br> | '''Traits'''<br> | ||
*'''Treasure Hunter''' - 5% chance to find better items from goodie huts | |||
}} | }} | ||
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|h=h3 | |h=h3 | ||
|title= | |title=Verga Reborn | ||
|content= | |content= | ||
[[File: | [[File:DLC05 Verga.png|border|right]] | ||
Though Verga was formidable, he was not unstoppable. Capitar warriors cut him down, though it took nearly eight of them to do so, and half did not survive the battle. For days Verga swam in that grey area between life and death, his blood mixed with the earth of the battlefield, and he battled with the ghosts of warlords long dead. | |||
'''Profession''': <br> | But even death lost its battle with Verga and under an eclipsed moon he awoke and dragged himself forward. He is no longer the man he once was, death shadows him and whatever slight mirth he may have once held has been left at that broken battlefield. | ||
'''Profession''': Warlord<br> | |||
'''Magic Proficiencies'''<br> | '''Magic Proficiencies'''<br> | ||
*Death Disciple | |||
'''Traits'''<br> | '''Traits'''<br> | ||
*'''Hardy''' - +1 Hit Point per Level and immune to poison | |||
*'''Might''' - +3 Attack | |||
}} | }} | ||